Just something I want to get off of my chest:
Note of advice to indie game developers: *never* sell the company to a bigger fish. Their promises of revenue & market are lies. Your entire company will become nothing but an obscure page buried somewhere in their site. The community will die, the links will go cold, your games will quickly become irrelevant.
If you can no longer financially run the company, then put your back-catalogue on bittorrent and just walk away, but _never_ sell to the bigger fish that promises "stability". Stability is death.
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I am of course deeply saddened by the loss of Grubby Games to Big Fish Games. I just discovered that the Grubby Games website and forum no longer exist just redirect the the Big Fish website—not even a developer page, just to be extra disrespectful. All that community just *poof* gone. I can’t find any URLs pertaining to the developer any more and especially can’t find any site or contact details for the old CEO Ryan Clark.
Grubby Games made delightful games that I enjoyed. If you can, please go try out "Professor Fizzwizzle", "Fizzball" and "The Amazing Brain Train". You will find them challenging, clever, unique and fun.
Sometimes I hate just how forgetful the Internet can be.
One day I will be nothing but Apache logs too.