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RE[1]: Game Idea: Editores

Kroc

I immediately imagine this as a ’90s Bullfrog god-sim like Theme Hospital (curse you EA for killing Bullfrog).

It has original concepts like the thumbs up / down, which I like, and that if the show is getting boring you can decide to whip out the bulls or some other razzmatazz to liven things up.

This game would probably work best in the modern environment as a web-based casual strategy game that plays strongly on the ’90s Bullfrog format. Is there any particular way that you imagined its implementation?

How would the game scale? How would you see the logical progression, and what point does the game simply run out of new stuff to throw at you?

Your friendly neighbourhood moderators: Kroc, Impressed, Martijn