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RE[10]: Game idea: Nastria

Kroc

That’s more like it. Not exactly concise, but I can see where you’re coming from a bit better. Story lead game ideas like this are hard to describe simply, and a lot of the execution is in the detail of the implementation. Unfolding a story subtly and clearly is very difficult. I have a similar such game proposal that I should post that falls into the same difficulties as yours does with conveying the game clearly to somebody.

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