“I would suggest that the player doesn’t start as a human, but rather low down in the chain, such as a flower or a fly.”
The problem is, starting as a flower would suck too. What happens if you were to get bad Karma? Can you still go lower?
I’m still working on the whole chain thing. I don’t want to make the game too unbalanced, which it automatically gets if you start too high up or too low down.
There is also the discussion on what is considered high up the ladder and what is considered low. In Hinduism you might reincarnate as an inanimate object which would suck for a game. Hinduism also has human as the highest form, if you were to play through human without getting bad Karma it is an automatic win for you.
Orphism, however, has humans dying and coming back until they have pleased the Gods enough. This is probably the route I would introduce for the game since I don’t like the “human = winning”-idea.
Thinking Cap is going to stay on for a while (hope I have enough lemons) but you can at least consider me another player in this little competition ;-)